PotBS Dev Tracker

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Marion vanGhent
Ideas aren't copyrightable. Actual artwork is. So just follow the advice and look for explicitly "copyright free" content and all will be good
Taelorn
Quote:
Originally Posted by elessaria
I am slightly curious as to what would happen to a group of 6 SoLs if they all have the "Defer" option on; and got simultaneously (through Vent or TS) attacked by a group of 6 pirates each deliberately targetting a different SoL?

1x 6vs6 -----> 6x 1vs1? /drool
Six separate instances. It'd work like beta when we had to remove auto-join for awhile to close a serious hole. Basically, if you choose to never join you do so at your own risk and must be prepared to join battles. It's a choice that's appropriate for specific situations, and one we're leaving to the user.
Marion vanGhent
1 in thread 300 aprovals every 2 weeks? [Flags and Sails]
I'll refer you to these (1) two (2) threads, which (1) explain where things currently are, and (2) where they're going within the next month. If you have additional comments or questions, please post them in either of these existing threads
Rusty
1 in thread UPDATED: The Lag Thread - Now with a fix! [Important Announcements]
I would agree, but we're puzzled. No config changes were made to our equipment, so we're trying to find out what changed. My personal suspicion is that something slightly, slightly broke during the power cycling, and during our investigation of it, found this change to Vista that's making a difference to people even if they're not playing against the affected equipment.

We are changing how our UDP traffic works in 1.2, potentially it'll get better without this change. But as I read more, I find more and more problems it solves. Heck, it even helps with Windows Messenger problems, for goodness sake!

Quote:
Originally Posted by SWBgHz
I am leaning to the issue being network hardware on FLS's side that doesn't like this setting. I know my network equiptment is appropriately handling the larger receive windows, the fact that it happens on some servers but not others also tends to rule out it being an issue on the client end.
Rusty
1 in thread UPDATED: The Lag Thread - Now with a fix! [Important Announcements]
Quote:
Originally Posted by Viajero
I do not have SP1 (it still isn't officially out yet, correct?), I do have auto-updating enabled, and I did experience terrible lag yesterday. I did the fix, and so far it looks great. Thanks guys, and keep us posted on any further Vista funny-business.
It was released a couple of weeks ago to the beta testers, of which I was one, but because I've been travelling i haven't had a chance to get it on a machine to try it with Pirates.
Danicia
1 in thread Gibara [North America]
Quote:
Originally Posted by Envoy
I blame the tailors and entertainers.
Hey wait! All my toons are entertainers. And I have one tailor.
Danicia
1 in thread Pre-order items and retail items [New User Questions]
Quote:
Originally Posted by Pchan
You also get a buddy code you can share with a friend. It is a 14-days trial of the game
Not in the pre-order box. You get the keys for the boarding party (pre-launch) game time, the in-game music CD and the keys for the special swords/blue parrot.
Taelorn
1 in thread New Devlog: 1.2 Ship Tuning [Devlogs]
Quote:
Originally Posted by keline
Well since the Triton has been in game for such a long time now from that comment we can tell there's going to be important differences between the two ships. Mind telling us what they are ? :-)
The Minerva has a few tons of extra iron at the front of the ship.

Quote:
Originally Posted by keline
Another question I have is your balancing of scout ships vs SOL
how will this apply to frigates classified as Warships? Right now for an NO there is absolutly no reason to bring a Mercy, a Heavy Deliverance, a Defiant MC or any other Warship Frigate to PVP, let alone a port battle.
Fourth Rates are supposed to be the preferred ships for port battles. Navy need to be more useful in a heavy frigate so that they have options.
Rusty
1 in thread Is there a way to get tech support? [Known Issues / Troubleshooting]
And we're also changing how our UDP works for 1.2. It should make things a lot better on most people's systems.
Rusty
1 in thread Nice Job UC team [Flags and Sails]
That was suggested. Then shot down. Instead, we're bringing in extra people to do a big push this weekend.

Quote:
Originally Posted by Half Cut
you have to applaud them, they said they would get on reviwing stuff and they have.
However when they annonced UC2 they cleared about 700-800 designs in a day or so, now they are just treading water, i.e. the total number in voting isn't changing much. Anyone else think they are biding their time till UC2 is finished and ready to go live?