PotBS Dev Tracker

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Danicia
1 in thread FLS is nor responding to tickets-TO-ALL players PLEASE help [Known Issues / Troubleshooting]
Cleaned up the thread and moved to the correct place for assistance.
fraxl
1 in thread TASK: levels 1-5 [The Playability Lab]
This task will be active from today, April 30 until Sunday May 4. Thank you in advance for your participation!

We're spending some time re-evaluating the beginning tutorial and early game missions... and we want your help! We do have a lot of information about this part of the game already, but I'm hoping for some fresh feedback and constructive discussion.

So, if you have an hour or two to spare, here's what you can do:

1) Start a new character of your choice.

2) Play the tutorial. Make a few notes as you go along about things that are weird or awkward or just plain unclear. Are there things the tutorial should tell you, but doesn't?

3) Play through the first few levels. Note which missions you take. Rate them on a 1-5 (bad-good) scale for how much fun they were. Definitely point out places where things are broken or boring.

4) Try the boarding and economy tutorials and give feedback about those.

5) Learn skills as you level. Which skills do you take first? Which skill lines are the most interesting for the character you made?

Feedback about any of these things would be awesome. Feel free to focus only on one point or address all five- whatever is most important to you.

I'll be here in this thread monitoring things and answering questions, so ask 'em if you've got 'em. Thank you!
Danicia
1 in thread Question For Danica [North America]
Just to let you know, I'm not the only mod here. Many posts are moved, closed or such for a variety of issues.

We would love it if y'all could work out some differences...sans all the Community Rule breaking, that is.
Danicia
1 in thread how does deleting threads work? [North America]
Hello all,

If any of you folks have questions about the forum rules or the moderation process, you are welcome to fill out a support request.

Cheers,
Danicia
Danicia
1 in thread Greetings... [North America]
Quote:
Originally Posted by Pathos
And Danicia...glad someone's here who can vouch for the fact I really am known as Pathos the Musketeer.
Of that you can be sure. He is a Mouseketeer.

*ducks*
Danicia
1 in thread Danica, WHY? [North America]
Pish posh. I love you all in your own special little ways.
Taelorn
1 in thread Privateer Skill - Signals? [Discuss: Careers]
Signals was bugged in 1.2.
Taelorn
Quote:
Originally Posted by Xavin
You might want to reformat the skill tree in the article into a table, or at least add some commas, it's pretty hard to read.
There were hyphens, but they were getting eaten alive. I changed them to slashes.
Taelorn
Naval Officers are getting one of the heaviest modifications. While they've dominated specific sections of the game, a lot of that is due to their ships and not their skills. They had more tiered skills than the other careers. The biggest problem Navy had is that there has only been one real build available to them because they had so many undesirable skill options. This will give them more paths to take, which should give more variety to the NO without massively buffing their lineship power.

Other careers are getting skills that are intended to help them compete against larger ships.
Marion vanGhent
1 in thread Privateer Specific [Shipwright Discussion]
As I said, most. If memory serves the Neptunus is a 16-gun ship however, of which we currently have many. While we wouldn't turn anyone away from building her, it's not a ship of which we're in particular need right now.