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Originally Posted by P. Pete
I think he means that now the timers are unlinked.
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That's correct. They don't share the same timer.
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Originally Posted by Cat Swift
A skill with an unlimited range can be used to keep people in combat who are trying to escape.
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Attack skills are gated on hitting with your guns. It means there's no range requirement on the skill like there was before, but you still need to be able to fire a volley.
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Originally Posted by CutlassJack
Anyway can someone clear up something for me? Do actual pirates have the same disadvantage in pirate PvP zones? (i.e. can they be attacked by any class?)
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Yes.
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Originally Posted by Xavin
The key is that very few PvP groups will go out without a Privateer, so if you are relying on not having sanctioned piracy to keep you safe, you are going to get in big trouble sooner or later.
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This is one reason we made it global.