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Originally Posted by SWBgHz
I actually never had the flickering - my continuing issue is on my vista install SLi cuts performance in half so I have to disable SLi in the PotBS profile, on my XP install I can run with SLi on but it offers zero performance benefit. Prior to todays patch I got what most people would probably think is good performance with the game (save the CTD issues which, BTW, congrats on mostly solving that). But the thing is that "good' performance in this game is still very poor considering the graphics level and all - running through a town and hitting spots where framerates drop dramatically towards 25/30 or so, missions with several allies and enemies and framerates drop towards 25/30, any somewhat crowded OS area (such as around Tortuga) and framerates drop towards 25/30.
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Boy, this makes what you've been saying a lot clearer! It sounds like you're hitting a very specific problem with us. Thoughts:
1) We have several machines that run in SLI here in the office, and get the frame rate improvement that you'd expect to see. I'll try and dig out some performance numbers later today.
2) At 1280x1024, you see very little improvement with SLI. We see the big improvements at 1920x1200.
3) Are we the only game you see performance dropping in half on the Vista SLI? Both our SLI configs are on Vista.
4) When avatars come on the screen, there's sometimes a load from the hard drive that slows the frame rate down. Normally, we pre-load them before you get to the avatars, though.