PotBS Dev Tracker

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Marion vanGhent
1 in thread More smoke? [Ideas for the Future]
Moved from "Shipwright Discussion" to "Ideas for the Future," since that's a better fit for this question. Sadly I don't have an answer, but it is an oft-made suggestion
DrewC
When a nation wins a server victory it changes the number of bonus points they get next time around. In addition, the nations that came in 3rd and 4th (in point totals) receive 10 and 20 additional points respectively. I believe this explains the current bonus points on Blackbeard.


I'll bring up the possibility of making ports continue to count for the defender until the port battle. Nothing about it immediately strikes me as bad, but I could be missing something.


Our expectation is that the Pirate conquest experience is significantly different from the national conquest experience. I am willing to believe that it is currently too difficult for Pirates to win a server victory. I definitely feel that the high level Pirate experience is not where we want it to be. We're discussing ways of addressing that. Increased points for raided ports are certainly a possibility. Increased bonus points for Pirates is possible but unlikely. We're exploring other possibilities.
Danicia
And now we've gone to that place we don't like to go. Let's all take a peak at the PotBS Community Rules; a linky has been placed in my sig for your convenience.

Cheers,
Danicia
Danicia
1 in thread I can't find my citation of conquest. [Known Issues / Troubleshooting]
Quote:
Originally Posted by Don Calico
can we get a dev response?
Can you file a support request so it can be researched? Thanks!
isildur
1 in thread Discuss: Patch Notes for Build 1.02.64.00 [News and Press Releases]
Quote:
Originally Posted by Xavin
...if it's as rare as say, water stained plans.
It's nowhere near that rare.
Danicia
1 in thread When I come back to the game.... [New User Questions]
Your things should still be there (not counting things like you've got listen on the AH...if it's still there, eventually it will disappear).
Joe
1 in thread Discuss: Patch Notes for Build 1.02.64.00 [News and Press Releases]
Quote:
Originally Posted by akdavis
I'll try to submit support tickets, but I just wanted to note here that:

1. Unpredicatability: Defense is giving privateers -1750 damage resistance instead of +17.5

2. You didn't update the "Discovery" refit Raa along with the other Raas. Top speed is still only 14.25. I would recommend you give it the same top speed as the sleek Raa.

3. "Signals" skill description still does not indicate the actual stat effects.
All three of these are fixed in the testbed build we're pushing today. Thanks for the report.


Joe
DrewC
1 in thread The Officer System [Ask an FLS Developer!]
It's still something we really want to do, but it keeps getting pushed behind things we Have to do.
isildur
1 in thread Discuss: Patch Notes for Build 1.02.64.00 [News and Press Releases]
Quote:
Originally Posted by OttoTappenbeck
PUT THE MONEY BACK IN THE GAME
.......

Ok.
isildur
1 in thread Discuss: Patch Notes for Build 1.02.64.00 [News and Press Releases]
Quote:
Originally Posted by Huneypie
Does this mean if we already read the Basic Consumables before the patch, we have to read it a 2nd time to add this recipe?
Yes. Thankfully, it's a fairly common book.