PotBS Dev Tracker

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Danicia
1 in thread Why do all the "canceled" threads get deleted? [General PotBS Discussion]
Okay gang,

We did have a very good discussion going, but there's not much point in letting it continue. (We can have a discussion about the delights of Poutine in Off Topic)

I think that this topic has pretty much run its course. As Aether has always said, if you're not happy with the Community Rules or moderation, please file a support ticket and your issue will be reviewed.

Cheers,
Danicia
Gray Noten
1 in thread SOE Maintenance Complete! [Important Announcements]
Thanks for your patience! Maintenance is done and all the servers are up and running.
Misha
1 in thread Question about new stats for Oliphant [Test Server Discussion]
Taelorn would have to answer for sure but I *think* when a change occurs on the base model, it affects the other models until we specifically override the change. And when we do that, Taelorn usually calls it out. (I could be wrong.)
Misha
1 in thread Feedback for 1.2.64.0 [Test Server Discussion]
Quote:
Originally Posted by Xavin
I assume this build is going to show up on testbed before 1.2 goes live?
It's there now. You can check it out when SOE's outage ends.
Gray Noten
1 in thread SOE Maintenance [Important Announcements]
As posted on the front page, SOE is experiencing technical difficulties related to the maintenance they are performing tonight. This means that our outage window will be extended to 8am PST.

Sorry for the inconvenience!
Marion vanGhent
1 in thread Lug Rigged Deal Longboat [Shipwright Discussion]
Looking pretty good! The stays look much better now, and those blocks are fine. Hard to see the barrels in your screens, but as mentioned in the review, if you use wood_main for them they're apt to get painted. No one wants lead paint getting into their rum, do they?

You may still be working on this, but I'm noticing texture stretching still -- e.g. in both sets of bitts, on the stempost, and possibly on the stay blocks. I find it handy to map odd bits to wood.tga first and use the lowest 1/8 as a reference for scale (between V = 0 and V = 0.125, where the wood and rope are). If you can get the texture looking reasonably clear and square mapped to that, you can then rescale the UVWs to fit within one of the other wood bands and things will look great.

Speaking of the bitts: You'll want to make the crossbar on the riding bits about half again as wide abreast, and probably about 20% thicker in all other dimensions. It's supposed to be a heavy timber
Aether
1 in thread The Server Victory Report! [News and Press Releases]
Antigua
On Friday, February 22nd, the Nation of Spain triumphed against all forces in an incredibly close battle.

In addition to the Spanish being responsible for the first server victory on Antigua, they are also responsible for the first server victory ever for all Pirates of the Burning Sea game servers! Mopster, of PotBS Wiki Fame, started a thread that shares more information this historical victory, and you can read it by visiting this link!

Blackbeard
On Saturday, March 8th, the England nation took the mantle as the first nation to claim server victory on the Blackbeard server! Jacquelyn Lafayette is maintaining a thread that details a list of Server Firsts, which you can read by visiting this link. Thanks Jacquelyn!

Bonnet
On March 7th, the Nation of France claimed their hard-won server victory on the Bonnet server. France sealed their domination of the Caribbean in a battle against Spain, in which they claimed Cartagena, culminating in a server victory for France two days later.

More Updates to Come!
In the future, we’ll be working out even more ways to celebrate server victories in a more timely and permanent way, both in game and on our site! Until then, we’ll keep you updated on Pirates of the Burning Sea server victories as they occur!

Congratulations to the victors!
Aether
Marion vanGhent
1 in thread Can't see flag or sail [Flags and Sails]
I can't see a thing wrong with your User Content. Did you file a support ticket?
Marion vanGhent
1 in thread why arent the flags and sails getting voted? [Flags and Sails]
Quote:
Originally Posted by Xylander
The user content and forums require separate logins.
That is to say, to vote on User Content you need to log in via your Sony Station or Bigpond account. Look in the top right corner of our home page.
GavinIrby
1 in thread The RP Story Arc (Questions answered here) [Discuss: World & Missions]
That's a great idea. A lot of people have been asking for the same thing. I'll report back if I have news about any websites working on that project.

In the meantime, my own walkthrough is available in the strategy guide.