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Originally Posted by Starfleet
When I was at uni (I dropped out for health reasons) we constantly got it drummed into us that we had to be good at texturing, modeling, lighting, rendering, animation.. etc.. Ie a 'generalist'...I was being penalized for the fact that I was 'good' at one area and poor at others.
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For a host of reasons, a 3d program like Max or Maya is like a university where you're expected to major in every department.
Imagine going to college and in four years being expected to have degrees in Law, Physics, Art, Math, French, etc. Absurd, right? How about an art college then? Am I expected to have degrees in Graphic Design, Illustration, Painting, Textiles, Industrial Design, Fashion Design, Architecture, Photography, etc, upon graduation? Of course not, right? Okay, degrees aside, am I expected to at least have professional level working knowlegde of all these areas of design? Nope.
It's wierd, you put 3D computer technology into the equation and suddenly you're expected to have professional level working knowledge of Animation, Character Design, Character Modeling, Character texturing, Environment Modeling, Environment Texturing, Lighting, Special Effects, Rigging, etc...and no one in education seems to recognize how wrong this is.
The truth is, today it takes just as long to be a professional level animator as it did 40 years ago - maybe even longer because now you have to learn all of this computer technology too. Becoming a professional commercial artist is hard work. Why do you suppose people think it's easier today?
I have a theory.
My theory is that there is a lot of mythology about computers in art. The myth states that all you need to do to be an artist in the computer field is learn software. Learn Maya = Learn Art. I'm not sure how that happened. It is no different than believing one is a good writer because they've mastered MS Word. Does Learn Word = Learn Writing? Why is it so easy to see this thinking is so fundamentally flawed when it comes to writing and so difficult to see when it comes to art? Maybe because we all write, so we have some insight into how difficult it is to be good at it; but we don't all do art, so we don't have the same insight.