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Originally Posted by MosbyRaider
Small ships don't win battles when they sit there and exchange broadsides with large ships. To act like small ships can just sail up close to a large ship and duke it out is BS.
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If you take a plain small ship and sail up to a large ship you'll get slaughtered. You have to use the accuracy mechanics to the fullest to win out a broadside duel at close range.
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Originally Posted by CharlieChaos
NO have large amounts of Def buffs you guys are now increasing the Def on SoL when you put a NO and a FT together and then have the buffs stacked its something like 214% lets add 214% to the now buffed SOL.
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214%? Where'd that number come from? SOLs are still very easy to hit, especially when you factor in their lack of maneuverability.
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Originally Posted by Valeroth
However, Taelorn... Unless I'm missing something on testbed we have no real way to test these changes.
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Yes, that's a definite problem and it's something that needs to get fixed. It'll hold true for all testbed tuning changes.
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Originally Posted by thintalle
Could you also consider other changes to diversify ships within their size group a bit.
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Once I'm satisfied with the performance of most ships, the upcoming tuning work will be focused on creating more ships that are unique in their capabilities. Sort of like the Triton, and you'll see a mid-level version of that ship in 1.2.