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Originally Posted by johnnyjet
Ganking - is the process in which a group of characters gang up on one or more players that do not have a chance to defend themselves.
Encourage - No concessions, rulesets, level adjustments, map areas, will be made for OS balanced pvp. That's the nature of the system, and we're not changing that system. So we don't want to hear any crying about it. War's not fair. Open Sea PvP is war. Open Sea PvP is not fair.
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Every character in the red zone has a chance to defend themselves by a) not going into the red zone, b) grouping with other people to go into the red zone, and c) being kick *** at combat.
As for encourage, we actually have some small discouragements in the system, such as the group limit of 6, and the limitation of joining a fight. We're looking at the idea of some shallow ports, though that doesn't discourage unequal groups, it discourages expensive, heavy ships.
The point is, a lot of the excitement of the Open Sea comes from not knowing what to expect. Enforced balance removes the uncertainty.