PotBS Dev Tracker

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ttobey
1 in thread NPC to Avatar Clothing [General PotBS Discussion]
Quote:
Originally Posted by Redcoat22
I am sorry to have gotten off-topic.

I was referring to the goofy comic relief that is ever-present and dumbs this game down to a Disney level.
I live in the Caribbean, I have seen sharks.. but they don't swim around a dock constantly. There are wrecked ships everywhere in this game.. cool maybe, but way overdone. Why is an unmanned cannon shooting at a pirate raft cruising by at 30knots every 30 seconds near the British capital? British soldiers with ****-star goatees and red felt hats... etc etc
We can talk about animation comedy relief (which I find to be a breath of fresh air in an MMO) in another thread.

What clothing are on NPC's do you want for PC's?
ktatroe
1 in thread User Content 2.0 [Flags and Sails]
Quote:
Originally Posted by mojave069
what bothers me is the number of submissions allowed. Why should a person be allowed to submit so many designs each month/day>? If the number of submissions were dropped, that would cut back on the "throw 20 designs at the system that i made in 10 mins and one may get thru" syndrome or the I'm bored and I want to show everyone the "teletubbies design I made".
There is a maximum number of "posting credits" you're allowed to bank up at any given time, though there is no longer a maximum number you're allowed to have in the voting process at once.

The primary reason for this is that in order to be able to post, you have to contribute to the system's health -- you have to help in the voting process.

We don't want to stifle the ability of folks who aren't abusing the system -- quite the opposite: we want folks who post great items to be able to post quite often, so the number of good contributions goes up.

Killing the ability for designers to post items, even if temporary while waiting for other items in the system to get approved, would have that effect, so it's definitely not a direction we're interested in taking things.

Instead, we wanted to turn it around, and "penalize" folks for posting garbage and throw-away items. They still can, but they have to contribute in another way (voting) to be able to do so, and those items will fail to meet the first threshold for staying in the system in pretty quick order.
Marion vanGhent
1 in thread What happens when you have connections... [Flags and Sails]
This design was originally approved earlier (it was submitted on the 17th of January and approved just a few days ago), but didn't show up correctly in-game. They submitted a support ticket, so we corrected the file and had them re-post their design for us to re-approve. I don't know exactly what the glitch was, but the error seemed to be within our converter -- not their original submission.

No "connections" here beyond our regular support system.
ttobey
1 in thread NPC to Avatar Clothing [General PotBS Discussion]
Quote:
Originally Posted by Redcoat22
Just add alot more clothing... use actual pictures and patterns rather some West-coast artists' hopes and dreams of fashion design.

We have already gone overboard with key-stone cop animations including sharks, wrecked ships EVERYWHERE, unmanned cannons firing on a pirate raft every 5 seconds, etc.
Not sure what you mean by keystone cop animations. Usually that refers to 20's movies that played at hyper speed. How does that apply to a shark?
Marion vanGhent
1 in thread User Content 2.0 [Flags and Sails]
Good morning everyone! Sorry I haven't had time to chime in until now -- I had rehearsals last night. Two jobs and an active musical career on top of it make me very scarce on Wednesdays

A few things I want to clear up right away:

1) Flags and sails are NOT going to be rejected on the basis of a single vote. It's going to take lots of votes -- at least 100 -- to move anything out of the system.

2) Given the number of votes it takes (which are guaranteed -- there will always be more votes cast than submissions coming into the system), the statistical likelihood of an "average" flag getting passed up for consistently "hot" flags is effectively nil. We see a huge quality range and don't expect that to change At worst -- if everyone voted completely randomly and with no regard to what they're actually seeing on the screen -- a flag or sail still has a 50/50 chance of getting personally reviewed by FLS staff. That worst-case scenario requires everyone turning into robots, however.

3) The top reasons flags and sails get sent back for more work -- use of over-saturated colors, incorrect size and/or format, and the like -- are being dealt with at time of submission. That means lots of folks will get redirected to our guidelines right away, which seems to be the #1 concern I'm hearing right now.

4) We're not planning on changing how you see User Content that has been processed -- you'll still be able to see approved flags and sails after the fact. But, you'll no longer be able to link directly to a submission that's in process. If you want your friends or Society members to vote on your flag or sail, they'll have to do a lot of clicking to find the needle in the haystack. This eliminates the "popularity contest" feel some have complained of in the current system.

That's all for now. Again, change is scary and we understand that -- but we truly think that once you see User Content 2.0 in action, you're going to love it, because it will be providing results much, much more quickly.
Rusty
1 in thread Aussie Servers, Big Pond [Ask an FLS Developer!]
Panadeine, which I'm taking lots of. :-(

I realize where you're coming from. There are a couple of things that led me to this:

1) Unlike the SOE relationship, the reaction to Telstra took me by surprise, because I'm not part of this market. And since I can't talk about potential business relationships, no opportunity for feedback.

2) I kept thinking we'd be able to wrap up the contract sooner. FYI, not wrapping it up sooner was entirely my fault, not theirs.

3) I made some hints as to what was coming, but clearly not enough. Again, I kept thinking I'd be making an announcement sooner.

4) We won't be making an official announcement, because we consider that the place of our partner (which is how it works for Russia and Asia as well). However, in discussing communication with Bigpond today, we'll coordinate the flow of information better.

Sometimes I make a lot of what seem like reasonable decisions at the time, only to come up with a bad result. Going back in time, I'd redo a lot of this, but I had some ideas today that I hope will take a little of the sting out of how I've mishandled this.

Quote:
Originally Posted by Dr. Jekyl
I'm really surprised you can't find a doctor to give you *something* for the flight home, at the very least. Kidney stones are hell on earth, from what I've heard. Hope you're taking care of yourself, in between dealing with our *****ing.

The lack of communication on the issue has not helped. I realise that you have been restricted by Telstra in terms of what you could say and when, but it’s been like getting blood out of a stone. We’ve had to fight you for every scrap of information, (which, when received, was often conflicting) and do the work to educate our fellow players as to what their options were. To be frank, I think doing that was your job, and one that you’re still not doing properly. If nothing else, I think you did us a great disservice by only releasing snippets of information on the forums, a place historically only frequented by a small percentage of an MMO’s playerbase. You didn’t even make an announcement saying that Australian players might want to wait because you were working on a special deal for them, and hoped to have news soon. Even now we’re waiting for you to make an official announcement from your end, and 27/02 is less than two weeks away. This has led to a lot of unnecessary confusion and ill-will.
Rusty
1 in thread Aussie Servers, Big Pond [Ask an FLS Developer!]
Some of your questions (forums, user content) I've been out of the loop with, so I need to find out from my guys back home what we're doing on it. Of course we'll figure out something for you, as user content is a big part of our story.

Up until now, all of my meetings have been with press people. I met with the Bigpond business people today, and we came up with some exciting ideas. I need to make sure I can take care of deliverables on my side, so nothing on this until the end of next week, but I think you guys are going to be surprised at what we've got up our sleeve.

Oh, one thing I can definitely answer: Bigpond will get updates day and date with the US/EU updates. Worst case is a file transfer gets messed up, so they might be slightly out of synch, but it'll only be for hours. And there's nothing saying that Bigpond won't get it first.

Also, no on character transfers, but give me until the end of next week for my mysterious project, and let me know if we haven't helped alleviate the pain a little.

Quote:
Originally Posted by BlackSwan
Rusty I think the free launch and offering of 100, 000 game DVDs is a great incentive. I was really surprised and impressed by that - notwithstanding my own Telstra story (everyone in Australia has one ).

My question is what about user content? Many of us have submitted flags and sails here. What about the copyright protection of FLS' intellectual property to those designs that have been submitted and the resubmitting of them to Bigpond? Is a "blind eye" going to be turned our way? Is Bigpond going to have user content? Are all designs submitted on the US servers simply going to be available for everyone in Oz?

Also, what about promo items - like parrots and swords etc from pre-boarding and the beta flags?

Also, what about community forums? Are Bigpond going to set them up? Are they done by you guys?

Also game versions and support? Will your updates be passed to Bigpond in a timely fashion?

And the big one - any possibility at all of character transfers to kick start the Australian servers? I am asking this last question because I didn't think there was a snowball's chance in hell of you guys giving away free copies of the game. If thats possible ... I am beginning to believe in miracles.
Rusty
1 in thread Aussie Servers, Big Pond [Ask an FLS Developer!]
Hi Screwloose,

Thanks for coming up with an idea, and I'm sorry I wasn't around to answer earlier. I got caught out later than I expected today without internet support, but it did turn out that I'm really not up for being out today. :-( However, the brief times I have been out I've really been enjoying the fantastic weather, and amazing food, and I hope to get out this way soon, but the next time will definitely be with Misha, than you get two of us for the price of one! :-)

Quote:
Originally Posted by Screwloose
Looks like not a lot of interest, hope you get out this way again and we can show you some hospitality.
ktatroe
1 in thread User Content 2.0 [Flags and Sails]
Quote:
Originally Posted by Sally Sue
That was my plan i propossed. Using a volunteer commitee to first nock out the obviously bad ones.
That's exactly what this system is built to do, if you consider the committee "everyone who's interested enough in good content to vote".
ttobey
1 in thread NPC to Avatar Clothing [General PotBS Discussion]
Nope, we're locked in with our current number which is why the coats are weighted to the legs.