PotBS Dev Tracker

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ktatroe
1 in thread What happens when you have connections... [Flags and Sails]
Quote:
Originally Posted by SilkCut
How long would it have taken the dev to post a comment in the lines of 'Already approved design, resubmitted due to technical errors'? Surely that would have been a well spent 10 seconds of resource to avoid the frustration, anger and distrust that it now caused.
This will definitely be done in the future.
ktatroe
1 in thread What happens when you have connections... [Flags and Sails]
Quote:
Originally Posted by Undrsiege
first thing to go will be the user comments on stuff...
We'll be providing tools for generating comments on your submitted flags and sails in the forums (where discussion is two-way and a heck of a lot more helpful), rather than in the item page itself.

In addition, the system will allow you to resubmit "over the top of" an existing submission, so as you get comments and make revisions, you can post them into the existing submission, rather than posting a new one just to show revisions.

To support this, when you post your submission, you can chose to post it as "gathering comments" instead of sending it directly to In Voting and only later, when you're sure the item is ready for the voting process, switch it to In Voting yourself.
ttobey
1 in thread Did the running animation change? [General PotBS Discussion]
I never play a female, so it slipped by me. It will make it in in the new content patch coming soon.
ttobey
1 in thread Did the running animation change? [General PotBS Discussion]
Quote:
Originally Posted by Rhaethe
ttobey? Any confirmation on whether or not the female run animation is still the old one?
Female isn't the new one yet. ARRRG!
DrewC
1 in thread What determines what NPCs I have in my Creep wave? [Discuss: Avatar Combat & Avatar Skills]
It is random, but there are slightly differences between the crew types. Basically they use different skills. There's one type that has a pistol, one type that uses bleed attacks, and so on.

Currently this is not something you can control or customize, but that is something I want to develop as a more involved game feature.
Misha
1 in thread Game crashes every 3 minutes since new patch. [Known Issues / Troubleshooting]
And you guys have the new NVIDIA drivers from our site? Besides reporting the crash to Microsoft, this thread has good info on troubleshooting and sending us the data we need to track down and fix these things.
Misha
1 in thread Serious problem with materials [Test Server Discussion]
We did more seeding yesterday afternoon - more ships are available now, I believe.

There's no way to turn off the clock when we're "Locked" but we could slow it down overall. I don't know that we want to, though - you sort of want it sped up while we're online and slowed while Locked and it just doesn't work that way.
Aether
1 in thread Filter gone too far? [General PotBS Discussion]
I've posted a response to concerns about the profanity filter, which you can find by clicking this link. Please take a read, and let me know if you've got additional questions.

I'm not going to close this thread, but I'm going to encourage people to maintain a courtly dialogue on the subject. We are touching on some sensitive issues, and I'd rather believe that we can manage to conduct ourselves in such a way that thoughtful conversation trumps apoplectic diatribe.

Prove me wrong, and I'll shut this thread down.

Best,
Aether
ttobey
1 in thread NPC to Avatar Clothing [General PotBS Discussion]
Quote:
Originally Posted by Yojinj
Conquistador Helmet.

It is ingame, seen it on a npc, sadly i got no picture.
Sure it is outdated 200 years, that dosen't mean it wasn't used.
Sure a navy captain probably didn't use one, they didn't use many of the options we got.
I just know that i need one so badly, my char is hat-less cause i still hope for my helmet.

Could be made a quest reward, spain only ^^.
Coming soon to a head near you.
Aether
1 in thread Who are the censors in charge with the filter? [General PotBS Discussion]
I understand the frustration that some folks have with the idea of censorship- while folks may couch it in the "freedom of speech" argument; the fact of the matter is that freedom of speech doesn't apply in this environment.
You aren't free to defame, harass, abuse, or use words that are found to be offensive to other people using our game service.

That last part is where the challenge lies. Flying Lab Software staffers want to believe that people will come and enjoy this world we've built without resorting to racial slurs or without naming themselves something offensive, but the reality of the situation that people will.

And they do. Sometimes, they are so creative that our automated systems don't catch the offense until they are reported by a fellow player. Here's what happens once that report is made:

A team of FLS staffers, including a representative from Design, Misha, myself, and every GM, reviews the foul word or naming convention in question. There is a brief discussion about the intent, the meaning and the impact of the word, and a consensus is reached.

9 times out of 10 we will opt to keep the word in circulation, rather than plug it in to the profanity filter.

While that is how the process works, we understand that there will be mistakes made. Both in our forum filter and our profanity filter. Could things be loosened a bit? I'm certainly not arguing against the idea.

At the end of the day, it boils down to this: If you run into a word that is filtered, either on our forums or in our game, that you believe should be unfiltered, then file a support ticket. [FONT='Verdana','sans-serif']Just like the folks who find something offensive.[/font]

We really are reasonable people, and we really are listening to what folks are saying. But like those who report potentially offensive words, we may not agree with your assessment of the word in question, and we will always reserve final say in the matter. The point being: You've got recourse, use it.

I hope that clarifies some of the process, let me know if you've got additional questions.

Best,
Aether