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Originally Posted by Anna
At the time I'm writing this post, I'm pretty sure there's only 3 flags in the queue again. Thus, I'm seeing them over and over and over. I'm guessing that since what comes up is random, there's a 50/50 shot on whether I will see a set of flags or a set of sails. Would it be possible to put in some weighted dice, so to speak?
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With some people using refresh to vote only on flags (a hole closed this morning), the flags in the system degenerated to little to nothing to vote on quickly. Normally, roughly half the submissions are flags and half are sails, but with people voting ONLY on flags over the weekend, flags ran out.
I've added a tunable parameter to the system that lets us weight more towards flags or sails in voting. I don't expect to have to use it very often, but when we do (as we do right now), it's available. Right now, you can expect to see sails somewhat more often than flags. Once flags catch back up to sails in the queue, I'll tune it back down.
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Originally Posted by Anna
IE - If there's a 100:1 ratio of sails to flags, weigh the "random" pick of whether or not it will be flags or sails accordingly with the ratio. In a case like that, I'd like to see a much higher chance for the system to pull up some sails over flags if there are so many sails versus so few flags.
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We don't want it to be an exact ratio, but rather something we hand-tune, because we don't want to have anyone's items stagnate in the system, just because it happens to be on the "side" with fewer items, but we can definitely improve it. I'm hoping the tuning parameter I just added will be a good step in that direction.
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Originally Posted by Anna
I think there are some definite pros and cons to not being able to see who owns the flags/sails we are voting for. It does prevent us from not voting for something deliberately because of who submitted it. This is good.
I do, however, personally think that the cons outweigh the pros. As the system is now, stolen content is very difficult to recognize. (Alternatively, it's also easy to mistake.)
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Stolen content should be significantly less common now -- since we're compositing flags and sails onto a background, except in the case of full flags, someone would have to do quite a bit of work (almost as much as just creating the work anew!) to "de-composite" the sail or flag off the background. Even in the case of full-size flags with no transparency/tattering, they at least have to chop it out, change N% of the pixels, then re-submit.
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Originally Posted by Anna
I find the current implementation of the panic buttons troubling. I think they are far too easy to misuse/abuse. (...) However, from what other posters have said, it does seem like a lot of submissions are being auto-rejected due to panic votes where they really should not be.
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So far, less than 1% of the submissions (closer to 1/2%, even) are getting reported for copyright violations or as offensive content, and almost all of those being reported are being put back into the pool after review, despite some folks trying to prove that there's a problem here.
We're definitely keeping an eye on it, though, and if we see a problem, we'll act on it. In the meantime, we log reports, and don't advise that any individual abuse the system by repeatedly reporting items not in violation.
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Originally Posted by Anna
- The ability to see who owns a flag
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Unfortunately, this would open the system up to abuse, as people could use that information to bury legitimate submissions by users they don't want to see get items into the game.
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Originally Posted by Anna
- The ability to see the 'pending approval' queue gallery style
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Part of the intent is to get the 2D steering committee to pick a number of submissions that
almost made it and review them here on the boards, so folks can learn what items do and do not get approved.
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Originally Posted by Anna
- E-mail notification on final approval/rejection
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This is in place now; a bug was preventing the email from getting to anyone but admins over the weekend, but that's cleared out now.
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Originally Posted by Anna
- Monitoring/adjustment of the "panic" buttons to make sure that they are being used properly and not being abused.
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You can be sure that, not only are we monitoring the copyright violation and offensive content reports, but every part of the system, to ensure that it's having the intended effect, and we have a lot of tunable parameters we will be tweaking over the coming weeks until we're satisfied with the exact numbers of items being auto-rejected, reported, and up for review.
We even have pretty graphs (or, at least, we will when we have enough data to graph things over time).
