PotBS Dev Tracker

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Taelorn
1 in thread Bey’s Retreat: 4-6 hours, yikes! [Discuss: Ships, Ship Combat, & Ship Skills]
Quote:
Originally Posted by Levi Jordan
Lvl30? Thats kind of disapointed me
It was very important to do a mid-level mission first, so that we could work out kinks in the process and see how far we can push the system in a safer environment. Doing the first high level dungeon wrong could severely break things. The one we're working on now is aimed at level 50s, and it'll incorporate everything we learned from the first epic mission to make it a better experience.
Taelorn
1 in thread New Devlog: 1.2 Ship Tuning [Devlogs]
Quote:
Originally Posted by Twofive
Run Them Down seriously needs to be changed so that the skill is only applied to attackable targets.
That's a subject for the skill tuning devlog, but it's something we plan to do as soon as we have the technical capability.
Joe
1 in thread Why Are There Invisible Walls at Sea? [Ask an FLS Developer!]
Quote:
Originally Posted by karkh
It is. Crown icon instead of ship.
It's possible to tell if a mission is intended as a group mission, but it certainly isn't obvious enough. Now that they've revamped the social UI, the UI Strike Team is tackling the mission UI next. Making mission difficulty and intended-for-group obvious is on the top of their list.

Quote:
Originally Posted by father1776
to keep the programmers from ripping their hair out
Programmers and artists both, actually. These rooms can't be infinite for various technical reasons, but the ocean sections can still be pretty big. Are there specific missions that are particularly problematic?


Joe
Rusty
Quote:
Originally Posted by Twofive
I hate having to waste so much time traveling around a town, I'd rather be sailing.
Do you know about the smuggler's tunnels in tortuga?
Danicia
1 in thread Looking for a Mature Server [North America]
Quote:
Originally Posted by CharlieChaos
Lets get back to Hello Kitty Online

I'm in the CB for it and let me just tell you the PvP is amazing!!!
WTB Beta key for HKO
Jaclyn
1 in thread Listen again to music for the jungle sword missions :( [Ask an FLS Developer!]
Quote:
Originally Posted by Scooder
A little off topic, and I'm not sure exactly what track(s) it's on, but there's a sound in one them that sounds a LOT like the 'ding' for completing mission objectives. Every time I hear it I look to my mission objectives, expecting one to be knocked off (but it's not). I'll try to post again next time I hear it, but IIRC it was a ship battle track.

I did put a 'ding' in for completing EOs, it should ring when you've completed an objective. Thanks for noticing it might be off!
Danicia
1 in thread St Johns [North America]
Quote:
Originally Posted by Promotay
My wife and I are thinking of moving to NC, think there's a market for chocolate catering? (I own a dessert catering company)
I know a ton of women in Raleigh who would be delighted if you did.
Danicia
1 in thread Looking for a Mature Server [North America]
Quote:
Originally Posted by Envoy
By all means, anyone who will pick on Zehive is a friend of the family. I was just dissapointed to enter the thread so late that all the pizza had been eaten.
Here. I installed this for us:

Aether
1 in thread New Devlog: 1.2 Ship Tuning [Devlogs]
Pirates of the Burning Sea Designer, David 'Taelorn' Hunt, has published a new Devlog titled: 1.2 Ship Tuning.

Taelorn outlines some of the changes that will be introduced with build 1.2, and you can read all about it by visiting this link.

Enjoy, won't you?
Aether
Danicia
1 in thread [Insert Generic Flame/Whine here] [North America]
Quote:
Originally Posted by CharlieChaos
Anyway how is everyone doing?
My toes are cold and I need more coffee. Otherwise, I'm GREAT!