PotBS Dev Tracker

All times are Eastern USA (GMT -04:00)

Taelorn
1 in thread Alright, can we drop the Lineship Bundle req for Privs/FTs yet? [Discuss: Ships, Ship Combat, & Ship Skills]
Quote:
Originally Posted by stokes234
Well, thats great, but if you're gona put a few mill into a project then you sure as hell dont want a ship with 6 DR when you're in a class that has no way to improve it, cos you're basically gona go down like a brick as soon as the other line gets in range.
All of the ships in question have much more than 6 DR in 1.3.
DrewC
1 in thread The Top 10 Signs PotBS Might Not Be the Game for You [General PotBS Discussion]
Quote:
Originally Posted by MasterSzu
And, if well wishes aren’t enough and you need anti-depressants to read these forums, please start a charity and I’ll be your first donor.
While we cannot accept prescription medicines as donations, we happily accept all alcohol based 'anti-depressants'.

isildur
1 in thread What is L2P? [L2P]
L2P: Learn To Play.

As I read threads on the forums, two kinds of posts really jump out at me:

Posts where the player is confused about some fundamental aspect of the game and is not having a good time as a result

Posts where the player has a lot of expertise about some aspect of the game and everyone who happens to read that post becomes a better player as a result

The purpose of the L2P forum is to bring these two types of posters together.

Ok, how do I participate?
Are you an expert on some aspect of the game? Do you know the Navy career inside and out, and can offer mathematical analysis or specific tactical recommendations for each Naval skill? Write a guide post. The best guide posts will be stickied.

What if there's already a guide post on the topic in which I'm an expert?
Post to that thread, offering more information, clarifying the original post, dissenting, whatever. The whole thread is the guide -- the original post and all the discussion that follows.

What if I just have a question about some aspect of the game?
Post it! If it inspires someone to write a guide, great. If the replies to your question would make a good guide, we'll sticky it! If there's already a guide post, post your question in that thread, and add to the discussion. Remember: if you don't know the answer, that means there are many other people out there who don't, either, and who will benefit from your post.

This guy is TOTALLY WRONG ZOMG
Post why in the thread. Be polite and reasoned. Your dissent improves the guide post.

This thread is totally obsolete, and my new post is better anyway.
If a new guide post supersedes an old guide post, and is generally of higher quality, we may unsticky the first post and sticky the new post. This isn't a popularity contest, so don't take it personally if your guide is unstickied. If there's still useful information you want to keep from it, post it into the new guide.

I can't wait to start an off-topic thread/complaint thread/flamewar in this forum!
If your post isn't asking a question about how to be a more effective player, or offering information about how to be a more effective player, it may be removed without warning. Even if it doesn't otherwise violate the rules, it may be removed to ensure the forum doesn't clutter up with things that aren't people helping people L2P.

Why didn't you sticky my post on how to beat the second Freetrader career mission?
While specific missions may be difficult, and demand specialized knowledge, they're typically more limited in scope than we're looking for, and more likely to show up on third-party sites. We're more focused on how to help everyone become a more effective player overall. However, feel free to write those guides! They just might fall below the first page.

Are you just trying to create an Elitist Jerks for Pirates?
Yes.
Marion vanGhent
1 in thread Would this pass? [Flags and Sails]
As I said, if you can rework your design to achieve a more realistic worn-paint effect -- splendid. As is, your decal would probably be sent back for more work.
isildur
1 in thread Refit Trade-ins, Hurting ship sales? [Discuss: Economy]
I'm revising many of the deliveries as a result of the 1.3 change to how delivery turn-ins work. I'll be looking at the 'free' Navy ships as part of that revision.
Rusty
Quote:
Originally Posted by Halod Crane
All humor aside... thank you for your time. I will assume third week of april for some sort of dev log or post about merge/transfer plans with a date. I'm already paid up, as are most as the billing cycle just went (i think?)... so I'm sure we'll be around to see it.
I would expect we'd announce plans no later than that, and probably earlier.
Rusty
Quote:
Originally Posted by Lepper
One question: Aside from copying our characters over, what exactly will help most with testing over there? I currently like my server (well, most of it) and I'm not really willing to wholesale abandon it to go play on the testbed unless I can convince about 90% of my server's population to do the same, but are there certain things we can do to help speed things up if we're willing to devote a few hours of play per week to testbed?
Good question. If people will come over when we put up a "give us feedback on testbed" a little time, it'll drive concurrency up, and give us valuable feedback on the actual build that's there. Otherwise, playing a few hours a week is always useful, but it's probably not a good use of your play time.
Rusty
Quote:
Originally Posted by Trowa Alucard
Last time I checked you closed the thread for you believed we wanted the raw number of players (which we didn't ask for) but the funny thing is we got a thread still kicking around wanting a official population count which hasn't been locked.
If it's the same thread I remember, two people got into yelling over one aspect of the numbers, as opposed to the main issue. Which I suspect explains why you still have a thread related that hasn't been locked.
Danicia
Hello all,

Just trimmed this a bit to take out the bickering. Let's keep this on-topic and friendly, okay? Normally, we'd just send all these threads over to the UC forum and direct you to post on the "Vote for my Sail" thread.

Instead, I feel helps build community to see the artistic designs that you all come up with. However, if it gets petty again, we'll just reroute all sail/flag posts back to UC.

Thanks for your understanding,
Danicia
Danicia
1 in thread A Proposal and a Deal to FLS [Ask an FLS Developer!]
Rusty's been responding about this topic and upcoming solutions on this thread. Check towards the end of the thread for his feedback.