PotBS Dev Tracker

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Aether
1 in thread 128 x 85 [Flags and Sails]
Thanks for reporting this issue folks, we are looking into the cause now and will report back as soon as we know more.

Best,
Aether
Danicia
1 in thread Transfer issue [General PotBS Discussion]
Quote:
Originally Posted by ryleco
This is just a FYI all, make sure when you pick your server you don't make a mistake like I did. Here is my experience, and even though it is marked as solved nothing was ever done.

Transfer issue

*removed official correspondence*

Please reopen your ticket if you have more questions or need further assistance on this.
fraxl
1 in thread No exchange shops for junk turn ins? [Test Server Discussion]
Quote:
Originally Posted by Quilliam
I must say when I read about exchange shops I thought FINALY! I can do the junk merchant missions much easier, without having to have a separate laptop to log onto a site to see which missions were where.

Alas, they are not in the exchange shop nor does it easily say how many you need of what in the mission window...

Was this over looked with new changes?
We did actually consider using the exchange shop structure for the junk dealer missions. In the end, we thought there was enough plot and a small enough number of missions to be manageable.

I will, however, see what we can do about getting the mission descriptions to be more helpful ;-)
Raymond
1 in thread Kidd's Hat? [Discuss: World & Missions]
Have you tried to use the hat by right clicking on it? (You'll need to be level 45+)
Taelorn
1 in thread The Buccaneer [In Concept]
Quote:
Originally Posted by Fernando de la Vega
I agree, forget the free 20 levels for a Buccaneer unless everyone has such a token. If I want a freetrader I'm going to have to level him from scratch.
If we do the level 20 thing, all that matters is if you have a level 50. It doesn't matter what you're creating or what 50 you have.

Quote:
Originally Posted by mack_au
So... now pirates will be:
These are not additions to the current pirate career. These are abilities for a new career. That means the comparisons that keep coming up like this are largely irrelevant if they assume existing pirate abilities. For example, Buccaneers wouldn't be able to get as much speed as Cutthroats.
Danicia
Quote:
Originally Posted by Halod Crane
A systematic attack on all new threads should eventually lead us to our overall goal of talking only about swg, bacon and forum movs.
The Bacon chatter pleases ModeratorCat.
Marion vanGhent
1 in thread Catamarans [Shipwright Discussion]
At least one was built that actually carried 16 guns. Best not to think of the modern catamaran per se, but of an actual double-hulled ship.
Rusty
1 in thread Character Transfers to be Enabled Tuesday, April 15th [News and Press Releases]
Quote:
Originally Posted by Yawntastic
How many other MMO's had to pretty much shut down more than 60% of their live servers after just 3 months of it's release. Show me which ones that did and were successful and i'll take back my argument.
The net is all about Schadenfreude, and we knew going in it that people would scream end of the world.. Much harder to scream how WoW will die without your 15 bucks a month. :-)

I think, though, that the overwhelming urge to avoid any sign of weakness creates problems in games. It makes it so that the game creators don't want to admit they screwed up, and it freezes them from making necessary changes lest they be perceived as a sign of weakness. Which, in MMO terms, means you never shut down a server until you're gasping on life support.

We could have gone that way. As multiple people have said in this thread, they felt like their servers were perfectly viable. Our belief is that it'll be a lot better with a higher concentrated population. There are two ways to accomplish that. The first is with free trials (which we're working on) but that will be a bit in the future, and will be a slow build up. The second is to merge the servers, and take the PR hit. If we were like most other game company, we would have just kept the servers going and wait.

But I think that's the wrong approach, and the reason I think it's wrong is that there's no better advertising than word of mouth. Over the next few days we'll have a few stories about the servers merging, but then, after that? It's back to what players actually think. That's the long term buzz, and what we're focused on. By owning up to a mistake, and fixing it, and continuing to improve the game, we think that the buzz simply grows and grows, and we build up the game over time.
Danicia
1 in thread Portobelo [Europe]
Quote:
Originally Posted by stokes234
Meh, you start stuff, we do it better, everyone whines, rinse and repeat
I think that sums it up for me. Which isn't bad except for the personal digs.
Marion vanGhent
1 in thread Transfer bug - flag and sail destruction [Flags and Sails]
I brought both posts on this under the same roof and into the User Content area.

As the announcement states, flag and sails are supposed to transfer along with other personal inventory. If it doesn't, please file a support request and post the ticket number here.