PotBS Dev Tracker

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Taelorn
1 in thread What exactly is short range? [Discuss: Ships, Ship Combat, & Ship Skills]
Quote:
Originally Posted by Adeon_Hawk
Ok, I did the math and I'm convinced I made a mistake somewhere since based on the result that I got raider's guns are better than wadding except at quite high ranges.
I didn't spot check your math.

Offhand, assuming a max range of 500y, Small Wadding 6 beats out Small Raiders Guns 6 at about 150y+. If my memory isn't failing me, it's around 93.5% versus 93.4% damage at that point. You can check http://www.burningsea.com/forums/sho...17&postcount=1 for a formula for how damage lerps. Then, for short range damage you multiply (do not add) the minValue, for all damage you multiply the minValue and maxValue.
Rev
1 in thread MOV removed completely from missions?? [Ask an FLS Developer!]
If you're producing everything yourself from scratch, the costs for all the unrest bundles should be very comparable; they were meant to cost roughly 2500db. If you're buying components on the open market, however, your mileage may vary.
Aether
Pirates of the Burning Sea Producer, John Scott Tynes, has published a new Devlog titled Conquest & PvP Improvements. This is the third update in John's series, "The Road to v1.1" and we are anxious to hear your thoughts on the subject.

You'll find John's Devlog by visiting this link.

Enjoy, won't you?
Aether
Rev
1 in thread How can we earn marks of Victory? [Ask an FLS Developer!]
We have a new devlog that lays out all the changes to Marks of Victory including the new way players will get them. Please check it out!

http://www.burningsea.com/page/news/...ticle_id=10608
Rev
1 in thread FLS You are under attack [Ask an FLS Developer!]
We have banned hundreds and hundreds of gold spammers and are banning more every single day.

The very high volume of reports means it takes a lot of time to get through them all. Most are repeats of the same offenders, so banning new offenders is higher priority than responding to older reports of already-banned offenders.

We are working on a much better way to handle these reports that will greatly streamline the process both for you folks and for us behind the scenes.

We really do appreciate the reports, we work on them every day, we ban offenders every day, and it's only the high volume of redundant reports that slows us down in confirming to you that we've banned the account(s) you reported.
Rev
1 in thread FLS: stop the spam in THREE windows [Ask an FLS Developer!]
Yep, we agree this blows and it will get fixed soon.
Rev
1 in thread MOV removed completely from missions?? [Ask an FLS Developer!]
We'll be looking at the MoV rewards in v1.2 to ensure they are broadly useful but I don't expect a commendation reward revision will be in v1.2.
Rev
1 in thread New devlog on v1.1 conquest & PvP [Discuss: PvP and Conquest]
This devlog covers changes in v1.1, including Marks of Victory. Read it for all the info. And thanks for your patience!

http://www.burningsea.com/page/news/...ticle_id=10608
Rev
1 in thread Killing the Naval Officer Class [Discuss: Careers]
We have a new devlog that lays out all the changes to Marks of Victory including the new way players will get them. Please check it out!

http://www.burningsea.com/page/news/...ticle_id=10608
Rev
1 in thread Feedback on build 1.1.48.0 [Test Server Discussion]
We have a new devlog that lays out all the changes to Marks of Victory including the new way players will get them. Please check it out!

http://www.burningsea.com/page/news/...ticle_id=10608