PotBS Dev Tracker

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Misha
1 in thread Mission -- Stay Alive .. Did you fix the bug or not ??? [Test Server Discussion]
According to our internal bug database, the fix is indeed in 1.2.x. Dunno how I missed that in the Release Notes.
Misha
1 in thread New Devlog: 1.2 Open Sea Battle Placement [Milestone Discussion]
Quote:
Originally Posted by Kamui
You heard her folks! No more testing!
Wait! That's not what I meant! You're right - we use a much nicer word in-house.
Misha
1 in thread Troubles Playing from University Internet [Known Issues / Troubleshooting]
Quote:
Originally Posted by hazzardj
how soon will the fixes in 1.2 be on the regular servers?
Next week. /fingerscrossed.
Marion vanGhent
1 in thread Lug Rigged Deal Longboat [Shipwright Discussion]
To clarify what LiMuBei is saying: The shape isn't that bad for a block, but the way the ropes pass through it needs to be revised.

I'd avoid circular blocks, though. They're... unnatural.
Rusty
1 in thread Gamedestroying Bug [Known Issues / Troubleshooting]
Head...exploding. I have no idea why that would happen, or why changing anti-aliasing would help it. Please file a support ticket and we'll check it out.
Rusty
1 in thread Patch 1.2 [Ask an FLS Developer!]
You're no worse about it than Bsharp and I. I'm dying to get 1.2 out there, though we finally have a decent testbed audience to give us some great feedback!
Rusty
1 in thread Lost My Ship thanks to your Spawning Points. TY [Known Issues / Troubleshooting]
But jeez, I cannot say how sorry I am that we didn't have this fixed earlier.
Rusty
1 in thread add HUD UI scaling preference [Community Suggestions]
We're fixing up the UI, and then looking at providing multiple sizes. I play on 1920x1200, and i feel some of your pain.
Rusty
1 in thread Why I cancelled [General PotBS Discussion]
The boarding combat has a number of obvious fixes that will help it.

We have a bunch of fixes that we're making that will make Avcom much, much better. But it still needs to get better than that. We're in the process of making a road map for it now.

Quote:
Originally Posted by Kamui
One thing I don't like about Avcom, or more specifically boarding, is when the entire enemy crew comes after you. Granted, it's realistic. Kill the leader and the followers tend to become demoralised. BUT: realistically shouldn't your crew protect you when you're beset like that? I guess I'd like to see more commands to have your crew in formations, or to protect you.
Rusty
1 in thread Why I cancelled [General PotBS Discussion]
Quote:
Originally Posted by Samrat
Any word on when they are going to increase the coin drop rate? How much longer do we have to wait?
Tuesday. I really need to think of a catchy phrase for a short message.